How to play video games /
Edited by Matthew Thomas Payne and Nina B. Huntemann.
- xii, 363 pages : illustrations ; 26 cm.
Includes bibliographical references and index.
Game form: aesthetics and style Representation: social identity and cultural politics Industry: industrial pactrices and structures Game practices: medium, technology, and everyday life
""How to Play Video Games" explores the phenomena of video games and its impact on modern society"--
Video games--Social aspects. Videojuegos --Aspectos sociales Video games--Design. Diseño de videojuegos Video games--Moral and ethical aspects. Videojuegos --Aspectos morales y éticos Popular culture. Cultura popular