Did, Marijam

Everything to play for : how videogames are changing the world / by Marijam Did. - First edition paperback - London : Verso Books, 2024. - 279 pages ; 21 cm.

Includes bibliographical references and index.

Introduction: Main menu -- Tutorial: History -- Level I: The theme -- Level II: Communities -- Level III: Efficacy -- Level IV: Modes of production -- Conclusion: Final boss.

"The videogame industry, now larger than the film and music industries combined, has a proven ability to challenge the status quo. With a rich array of examples, Marijam Did argues for a nuanced understanding of gaming's influence so that this extraordinary power can be harnessed for good"--

9781804293249 (paperback) 1804293245 (paperback)

2024014080


Video games--History.
Videojuegos --Historia
Video games industry.
Industria de los videojuegos

GV 1469.3 / D555e 2024

794.8