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  <titleInfo>
    <title>Data crush</title>
    <subTitle>how the information tidal wave is driving new business opportunities</subTitle>
  </titleInfo>
  <name type="personal">
    <namePart>Surdak, Christopher.</namePart>
    <role>
      <roleTerm authority="marcrelator" type="text">creator</roleTerm>
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    <place>
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    <dateIssued encoding="marc">2014</dateIssued>
    <issuance>monographic</issuance>
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  <language>
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
  </language>
  <language>
    <languageTerm authority="iso639-2b" type="code">Eng</languageTerm>
  </language>
  <physicalDescription>
    <form authority="marcform">print</form>
    <extent>viii, 280 pages : illustrations ; 24 cm</extent>
  </physicalDescription>
  <abstract>Balancing examples from giants like Amazon, Home Depot, and Ford with newer players like Rovio, Groupon, and scores of niche-market winners, this title examines the forces behind the explosive growth in data and reveals how the companies are responding to this challenge.</abstract>
  <tableOfContents>CONTENTS Foreword vii Introduction 1 Part One: What's Driving the Data Crush? 7 1 Mobility: Smartphones, Tablets, and the "Internet of Things" 9 2 Virtual Living: The Rise and Growing Dominance of Social Media 23 3 Digital Commerce: Infinite Options for Buying Goods and Services Online 35 4 Online Entertainment: Millions of Channels, Billions of Actors 48 5 Cloud Computing: The Death of Dedicated Infrastructure 58 6 "Big Data": Learning from the Flood 68 Part Two: The Impact on Business 77 7 Contextification: Responding to the Market of One 79 8 Socialfication: The Intimacy Imperative 98 9 Quantafication: The Building Blocks of Business 113 10 Appification: Instant Customer Gratification 128 11 Cloudification: Everything as a Service 142 12 Thingification: Objects as Participants 157 Pa rt Three: How Successful Businesses Will Respond 171 13 Polarize: Know Thyself 173 14 Accelerate: Your Only Business Imperative 185 15 Data Enable: Leveraging Your Most Valuable Asset 196 16 Quantification: Big Data, Bigger Results 206 17 Gamify: Getting What You Pay for 215 18 Crowdsource: Putting Your Audience to Work 224 Summary: A Few Days in Life, Circa 2020 235 Notes 269 Index 273</tableOfContents>
  <note type="statement of responsibility">Christopher Surdak.</note>
  <note>Includes bibliographical references and index.</note>
  <subject authority="lcsh">
    <topic>Information technology</topic>
    <topic>Management</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Marketing research</topic>
    <topic>Data processing</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Business intelligence</topic>
    <topic>Data processing</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Big data</topic>
  </subject>
  <classification authority="lcc">HD30.2 SU961 2014</classification>
  <classification authority="ddc" edition="23">658.4/038</classification>
  <identifier type="isbn">9780814433744</identifier>
  <identifier type="isbn">081443374x</identifier>
  <identifier type="lccn">2013035087</identifier>
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    <recordCreationDate encoding="marc">130905</recordCreationDate>
    <recordChangeDate encoding="iso8601">20230410115518.0</recordChangeDate>
    <recordIdentifier>117165</recordIdentifier>
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